Trade/Sell my PS4 for another, then use the new PSN account on the new PlayStation 4. Hell Jailbreak Unban Request (90 sure why, please read) Discussion in Unban & Unmute Requests started by Carlton Banks, Feb 12, 2021. Get instant insight into what people are talking about now.
User - Fixing CFWLoad code so no SCE confidential stuff is included, thanks manĭjekl - Random PSID idea, can't believe I didn't think of that. PlayStation 3 Forums > PS3 Jailbreak CFW and PS3HEN > Unban. Mathieulh/RichDevX - bragging about PSID stuff on twitter, if it was a private convo I never would of started this PSN seems to use the second one, but PSIDPatch patches both. Two identicle Console ID's exist in memory: one which is 32 bytes at 0x80000000003C2EF0 and another which is 16 bytes at 0x8000000000452174. Open PSIDPatch, choose your USB using Up/Down arrows and press R1 to patch.
Press Cross to patch PSID with a random number, or Square to patch ConsoleID.Ĭreate a text file called psid.txt/consoleid.txt on root of your USB Please make sure your using a payload which uses them ( for example) or a CFW that has them (kmeaw 3.55 does) This uses the peek and poke syscalls in order to patch your PSID.
+ Patch ConsoleID (line 2) to random number If its an account ban, then you make a new account. + Patch Console ID from dev_usb/consoleid.txt If its your IP address, then you can call your provider and get that changed. If your using a different version and patching doesn't work properly please contact me and we'll work out a fix If it is, this tool is worthless for PSN until that result is found. Please note that I'm not sure if PSID is what is actually used for bans! Apparently the ID used for banning is generated using the PSID, but I think that the result of this generation *MIGHT* be stored somewhere in memory. Best way to test this is for somebody with a banned PS3 to try changing it and going online. This won't permanently patch your PSID, but *MIGHT* let you fool PSN. PSID is your playstation's unique identifier to Sony, this program will patch the loaded PSID in memory to one of your choice. SELF is signed and the package is "signed".ġ.2 also lets you generate a random PSID now, no need for txt files Included a sample consoleid.txt file too. On psnpatch plugin instalation, you get asked about spoofing on boot or on psn connection.įor wMM, you should refer to the webMAN-MOD general thread & ask aldostools directly when in doubt.Īnd remember that it's highly recommended to use an idps from the same model of console or as close as possible.Updated PSIDPatch 1.5, now it can also change the Console ID sent to PSN, although if the ID isn't valid you'll get a nice 8002A224 error. You can setup wMM to spoof your idps, personally I prefer the psnpatch plugin for that task.
In other words, if you spoof idps at boot, you would need to replace all your rif licenses with newly generated licenses using the spoofed idps.īut if you only spoof idps to connect to PSN so you can play retail games then you only really need to spoof idps on PSN connection, nothing more. NEW STOCK of Console ID : You will get the full system dump (dump.bin file) that contain the CID/PSID to unban your ps3 console.
So if you installed a PSN game with one idps then spoof another idps, you can no longer play that game until you remove the spoof. PSN games licenses depend entirely on the idps (and act.dat) used when the game was installed. It's important to understand the nuance because what you should choose depends on your situation. Click to expand.There are 2 ways to apply dynamic idps spoofing.